Joined: Sat Mar 28, 2009 11:20 am Posts: 22 Highest game rank: Fleet Admiral
Play realistic
You're not almighty
Technique doesn't solve everything
Be realistic
You're not immortal
Interactions During missions, characters are presented with various events which require them to make decisions and take action. The result of character actions are determined by a Ship/Station Manager (SM) then communicated to the players. The quality of character decisions and the timeliness of character actions determine the success or failure of a mission.
Actions During missions certain actions may occur. Only the Ship Manager is allowed to post actions. These messages will start with ACTION.
Chain of Command Ship/Station Managers SMs are hosts responsible for Game operation. Their responsibilities include providing game materials, managing the game environment, and maintaining game quality and player satisfaction.
Game Materials - Before each mission begins, an SM will provide a player with mission orders which detail the objectives of the mission. The SM may also provide additional information to players whose characters will have important roles during the mission.
Game Environment - During each Game session, an SM will communicate information about events that are taking place. When characters react to these events, the SM will then communicate the result of character actions to the players.
Player Satisfaction - At all times, an SM will provide an open forum through which players may ask questions, make comments, and submit suggestions. The SM will respond to all such correspondence.
Commanding Officers COs are players responsible for mission direction. Their responsibilities include directing fellow players.
Player Direction - During each game session, a CO will give direction to the players. This direction will be in the form of orders from the CO's character to other characters. It is up to each player to decide whether or not to obey the orders.
Executive Officers XOs are players responsible for mission direction during the absence of the CO. Their responsibilities include directing fellow players.
Player Direction - In the absence of a CO, during each game session, a XO will give direction to the players. This direction will be in the form of orders from the CO's character to other characters. It is up to each player to decide whether or not to obey the orders.
NPCs The use of NPCs is only allowed with the permission of the Ship Manager.
Reassignment To request a change of position within the same starship, i.e. from Flight Control Officer to Operations Officer (if the OPS Officer position is open), all requests should be made directly to the Ship Manager. The SM will inform you via email/PM of the status of your request.
Leave of Absence If a player is aware that he/she will be unable to participate for 5 days, it is possible to allow a request for a Leave of Absence to be granted. All Leave of Absence requests must be made directly to the SM responsible for that particular starship or station. Although a player may leave for an extended period of time and still be guaranteed participation, there is no guarantee regarding availability of positions. Players are requested to place their LOA on the LOA List.
Resignment Players may resign from the Game at any time, although players on a starship should consider giving some warning if they plan to resign, to help assure a graceful storyline transition for their comrades. This request should be made directly to the Ship Manager.
Players who resign from the Game can return at a later date with the same rank or position that their character previously held as long as the same character is used. If a new character is created he/she will start with a rank that is equal to or lower than the previous character's rank. Previous positions may already be taken so the reinstated player may have to settle for a different position. Also, depending on the situation, it may make more sense for a reinstated player to assume a lower rank since they could be subordinate to another character's rank.
For instance, it would not make sense for a Tactical Officer to have a higher rank than the Chief Tactical Officer. This could be considered a temporary reduction in rank as happened in the first Star Trek movie where Admiral Kirk assumed command of the Enterprise and the actual captain became his First Officer, with a temporary reduction in rank.
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